Tadpole Depth Module Mk. 1

UnknownModification Station
Category
Unknown
Station
Modification Station
Unlock
Locked

Overview

Structural health monitoring allows the Tadpole to dive deeper before structural damage. Multiple modules do not stack. Crafted at the Modification Station using 3x Celestine, 2x Enameled Glass, System Chip. Blueprint unlocked by progression unlock. Requires 6 total materials, making it a mid-to-late game craft that demands preparation.


Required Materials


Tips & Strategy

You need 3x Celestine for this recipe — consider gathering surplus for future crafts that share this material.

Locked behind story progression — continue exploring deeper biomes and completing objectives to unlock this recipe.

Craft at the Modification Station when all materials are gathered — no partial crafting is possible, all components are consumed at once.

Total material cost is 6 items across 3 types — plan a dedicated gathering run or keep materials stocked in a locker near your Modification Station.

Requires the Modification Station — build one in your base early, as many mid-game upgrades and modifications share this specialized crafting station.

Mark your Modification Station location with a Beacon for easy navigation when returning to craft Tadpole Depth Module Mk. 1 or other recipes at this station.


Subnautica 2 Gameplay

Tadpole Depth Module Mk. 1 icon

Tadpole Depth Module Mk. 1

unknown · locked
Crafting Info
Category
Unknown
Station
Modification Station
Unlock
Locked

Frequently Asked Questions

How do I craft Tadpole Depth Module Mk. 1 in Subnautica 2?
Tadpole Depth Module Mk. 1 is crafted at the Modification Station using: Celestine ×3, Enameled Glass ×2, System Chip ×1. It is unlocked via locked.
What materials do I need for Tadpole Depth Module Mk. 1?
You need: Celestine ×3, Enameled Glass ×2, System Chip ×1.
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